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General Discussion A Conversation with "AL" - 3 of 7

SC_Ed

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. . . continuing the sidewalk Y2K Cafe chat with AL. Now that robwitty has clarified that AI really operates on the data fed it, I now think of AI as "Filtered-data In, Data Out"...now FIDO for short. FIDO. Thinking that we "fetch" an analysis of naturally biased data isn't appealing to me, so I'll hang onto my imagination and remember that there really are brains which comprise the catalyst for AI's way of doing things. So, I ask AL a third question [text in brackets reflect an editing of my "prompt" to make this look like a table talk conversation].

(This conversation was generated with Duck.ai (https://duck.ai) using OpenAI's GPT-4o mini Model. AI chats may display inaccurate or offensive information (see https://duckduckgo.com/duckai/privacy-terms for more info)

User prompt 3 of 7 - 10/9/2025, 3:24:33 PM:
[Wish you could enjoy this coffee AL. Hey I want to backtrack on something you said. Well, let me play it back. I have to record just to keep up with your in-depth remarks:] "Reinforcement Learning: Instead of learning directly from labeled data, AI learns through trial and error based on rewards or penalties. For example, an AI might learn to play a game by receiving points for making advantageous moves." I find this answer confusing. If AI is not human. i.e., does not have a seat of emotions, how could it "react" to being "rewarded". Isn't AI incapable of experiencing a sense of pleasure or catharsis?

GPT-4o mini:
## Clarifying Reinforcement Learning and AI's Response to Rewards

Your confusion is understandable. The terminology used around AI can often anthropomorphize its functions, leading to misconceptions about how these systems operate. Here’s a breakdown to clarify how reinforcement learning works without implying emotional experiences.

### 1. **Mechanics of Reinforcement Learning**
- **Trial and Error:** In reinforcement learning, an AI agent interacts with an environment by taking actions. Based on those actions, it receives feedback in the form of rewards or penalties, which are numerical values.

- **Maximizing Rewards:** The AI’s objective is to learn to take actions that maximize cumulative rewards over time. It uses algorithms to adjust its behavior based on this feedback. The terms "reward" and "penalty" refer to positive and negative scores rather than emotional experiences.

### 2. **No Emotional Experience**
- **Mathematical Optimization:** AI does not experience pleasure or emotions like a human does. Instead, it processes numerical values to optimize its performance. The “reward” system is just a mathematical framework enabling the AI to guide its learning process.

### 3. **Feedback Loop**
- **Signal Interpretation:** When an AI receives a positive score (reward) for a specific action, it interprets this as a signal to repeat that action in similar future scenarios. Conversely, if it receives a negative score (penalty), it learns to avoid that action. This adjustment is done through complex algorithms, not emotional responses.

### 4. **Examples in Practice**
- **Game Playing:** Consider an AI trained to play chess. It doesn't enjoy winning or feel disappointment in losing; it simply updates its strategies to improve its chances of winning based on the scores it receives from each game.

### 5. **No Human-Like Processing**
- **Abstract Processing:** AI operates through algorithms and computations, processing data based on rules and feedback. Human experiences of emotions do not apply to AI learning processes.
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In summary, while reinforcement learning uses concepts like "rewards" and "penalties," it's essential to understand that these are purely mathematical constructs. AI does not have feelings or consciousness; it functions based solely on logic and data, optimizing its actions toward better outcomes. Your inquiry sheds light on a common misunderstanding about how AI perceives and interacts with its environment.
 
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And, as @robwitty mentioned, it is the human element that controls the way the AI thinks. While I do not agree with the public school system being anti-God, it is the human who gives the scores for the AI to learn. And I knew and know many teachers who give God high scores. I just don't know anything about the AI teachers.
 
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The AI model values higher scores and shuns lower scores because it's been programmed by an intelligent being to do so. And... that intelligent being is the one who tells the AI how MUCH value to place on a given outcome. So again, the teacher trains the child not only with what data to process, but how to process that data, and how to value the outcome of its decisions. (The "intelligent being" is, in AI development, really a group of people who collaborate and decide all this).
 
Not to chase a rabbit, but public education is an interesting topic...

It started in a colonial town (I forget which one), in which there was an influx of Catholic families. The local Protestants saw the rise of Catholic influence in their town as harmful, and so instituted compulsory education for all community children. The community school was, of course, operated and controlled by the Protestants. They chose this as their means of inculcating the next generation into an acceptable Protestant worldview. Yes, some of our believing forefathers chose coercion as their means of evangelism.

Fast forward to today, and compulsory education inculcates the young into a pluralistically acceptable worldview in which God has no relevance to any topic worth studying. Teachers are prohibited from teaching a biblical worldview and summarily fired if they try. I would not necessarily call this anti-God. "God-less" is perhaps a better label?

That is not to say that Christian teachers shouldn't be involved. They can touch young lives with love, and there is great value in this. They are just muzzled when it comes to what they can teach.
 

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