dominicgaj
05-09-2007, 06:23 AM
Hello all,
I've recently announced my welcome in the new members section and touched on this topic there but I wanted to bring up an area of writing of interest to me (i.e. I write books in this genre myself) and get some feedback about it.
Is there anybody out there who have attempted to write (or have succeeded in writing) an adventure gamebook, particularly one with a Christian theme to it?
The most popular series of adventure gamebooks would be Choose your own Adventure (started in the late 1970s). Fighting Fantasy was probably the next most popular in the 1980s and 1990s.
The main crux of these books would be that you would read a section and then be asked to make a choice and then turn to a page depending on your choice. This would continue until the story ended. Choose your Own Adventure books, for example would have approx. 20-40 endings per book and therefore, had a high 're-read' value. Usually half the endings were good endings and half were bad.
Fighting Fantasy books had the choice element but also a dice element as well where you would have to make dice rolls at various stages of the book and good/bad things would happen as a result of those rolls. You win, you lose, you are injured, you find something useful etc. Fighting Fantasy books probably had more endings than choose your own adventure books (because they were usually four times the length of a CYOA book) but only ONE of the endings was a good ending. All the other endings were bad.
Apart from attempting to write these sort of books, have people actually seen this genre attempted (and published) by Christian authors? I find that there are very few (if any at all, especially recently).
Jasan
I've recently announced my welcome in the new members section and touched on this topic there but I wanted to bring up an area of writing of interest to me (i.e. I write books in this genre myself) and get some feedback about it.
Is there anybody out there who have attempted to write (or have succeeded in writing) an adventure gamebook, particularly one with a Christian theme to it?
The most popular series of adventure gamebooks would be Choose your own Adventure (started in the late 1970s). Fighting Fantasy was probably the next most popular in the 1980s and 1990s.
The main crux of these books would be that you would read a section and then be asked to make a choice and then turn to a page depending on your choice. This would continue until the story ended. Choose your Own Adventure books, for example would have approx. 20-40 endings per book and therefore, had a high 're-read' value. Usually half the endings were good endings and half were bad.
Fighting Fantasy books had the choice element but also a dice element as well where you would have to make dice rolls at various stages of the book and good/bad things would happen as a result of those rolls. You win, you lose, you are injured, you find something useful etc. Fighting Fantasy books probably had more endings than choose your own adventure books (because they were usually four times the length of a CYOA book) but only ONE of the endings was a good ending. All the other endings were bad.
Apart from attempting to write these sort of books, have people actually seen this genre attempted (and published) by Christian authors? I find that there are very few (if any at all, especially recently).
Jasan